In recent years, there have been many different genres of games that sprung up on the Steam Store. A lot of games manage to combine genres with ease, but certain genres just don’t mix. These ones end up becoming toxic for the games that incorporate them.
Two very similar genres that don’t go together but seem nearly identical are the Open-World and Sandbox games. During my research on the Fallout 4 Review, I noticed that the settlement crafting system appeared to be making part of the game into an actual sandbox.
Developer: Mirage and Nitarou Publisher: Zeiva Inc Released on Sep 16, 2010
Other Age Second Encounter (OASE) is an indie game developed by Zeiva Inc. A direct sequel to the original Other Age dating sim, OASE is back with a cast of quirky characters to interact with, as a dating sim that plays out like a visual novel. This time, the Prince of Zeiva Empire is sent by his mom on a quest to find his ideal girlfriend.
Developer: DophinBarn Publisher: Same Company Released on Apr 3, 2017
Domina is akin to the “new kid on the block” in the rogue-like genre of games (marked by dungeon crawling, tile-based graphics, and permadeath.) With a setting in the heyday of gladiator combat, the game brings a few new things to the table both in terms of social live streaming and glorious AI vs. AI gladiator combat.
Developer: Big Splash Games Publisher: PlayFirst Released on Aug 12, 2009
One year ago, I discovered the Chocolatier series that belonged in the genre of business and time management games, sharing similarities with the tycoon games where you would build your own business from the ground up into a wealthy empire. In this one, you will be distributing chocolate confections all across the world to seek out new ingredients and recipes.
Welcome back to Steam Greenlight showings from 2016 to 2017! The previous trailers I found were part of the Greenlit section, meaning that they have gained a tremendous amount of support from the Steam community. As you can see, people have invented many creative approaches to gameplay.
Once enough people “thumbs up” a game, it becomes Greenlit allowing people to leave their comments or ask the author questions about gameplay. So the next step is for Valve to contact the dev about getting it published, all that technical stuff.