Fallout 4 on Steam

Playing Fallout 4 on Steam

by Paul Gestl

Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Released on Nov 10, 2015

Fallout 4 is an award-winning game in Bethesda studio’s series of post-apocalyptic themed releases. Fallout 4 is uniquely known for its quirks, diverse cast, and history-inspired storytelling. Let’s see if Fallout 4 can top its predecessors while maintaining the core elements of the Fallout series as an all-time favorite RPG.

Genre: Third-Person Shooter/RPG

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Domina Review

Domina on Steam

Written by Paul Gestl

Developer: DophinBarn
Publisher: Same Company
Released on Apr 3, 2017

Domina is akin to the “new kid on the block” in the rogue-like genre of games (marked by dungeon crawling, tile-based graphics, and permadeath.) With a setting in the heyday of gladiator combat, the game brings a few new things to the table both in terms of social live streaming and glorious AI vs. AI gladiator combat.

Genre: An action-strategy simulation game.

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Games Released from Greenlight-Part 2

Accepted Greenlight Games-Now Available on Steam!

Now featuring older Greenlit games from 2016 to 2017:

11. Tesla vs. Lovecraft

Bright purple lights begin to intensify as you blast your Tesla-Mech at the hideous Lovecraftian monsters in this top-down arena shooter. You’ll be playing as Nikola Tesla, facing endless hordes of minions to reach Cthulhu and Shoggoth for a showdown using your trusty static energy ray gun that shoots exploding electricity.

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Greenlight Games from 2016-2017

A Continuation of Steam Greenlight

Welcome back to Steam Greenlight showings from 2016 to 2017! The previous trailers I found were part of the Greenlit section, meaning that they have gained a tremendous amount of support from the Steam community. As you can see, people have invented many creative approaches to gameplay.

Steam Greenlight was fun while it lasted…

Once enough people “thumbs up” a game, it becomes Greenlit allowing people to leave their comments or ask the author questions about gameplay. So the next step is for Valve to contact the dev about getting it published, all that technical stuff. 

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