Most games are released in a few years tops, assuming they are backed by a competent team of developers; this includes the programmers, designers, voice actors, storytellers, and marketers.
That may not be the case if the game doesn’t reach its crowdfunding goals or fails to generate any interest from gamers like us, which means it’s harder to get noticed by a publisher.
The biggest known obstacle to game development is poor management, shown by constantly shifting priorities and little to no progress made on the core gameplay, though a lack of resources poses another problem in of itself.
Continue reading Why Games Get Stuck in Development Hell