Just a week ago, I was tipped off about the existence of a digital game store called the Epic Games Store, featuring curated PC games for both Windows and Mac. As a long-time fan of Steam, I was kind of skeptical about the quality of games released on the Epic Games Store, but nonetheless, I’ll give them a fair chance to see if they do provide a better deal to indie developers than their competitors.
In this review, I will be covering what Epic Games has to offer as a platform designed to support developers and the gaming community at large. As mentioned in its FAQ page, out of every purchase, developers will receive 88% of the profits generated from selling their games. And I have to admit, it’s a lot easier to set up than the Steam client.
Continue reading A New Challenger Appears! The Epic Games Store
In the context of video games, virtual reality (VR) projects a simulated environment in front of the player. Since its inception, virtual reality has taken the gaming community by force, changing the way people become immersed in their games. VR technology replaces the player’s field of view with an artificial world derived from the game’s setting.
Players that put on their headsets can explore their surroundings or interact with objects, guided by visual and sensory feedback. VR gear can be hooked up to a PC setup or a handheld controller, though some gadgets are strapped onto haptic gloves. Though the future of gaming is headed towards VR, the wearable devices themselves aren’t without their drawbacks.
Continue reading The Rise of Virtual Reality Gaming
Hey everyone! I haven’t been blogging as frequently because I got accepted for a full-time position at an environmental science lab. I also went back and edited some of my old anime art by referencing a few anatomy tutorials I found on DeviantArt. I did end up creating some Pokémon fanart after finishing the remakes of Gens 1 and 2.
I will be continuing my playthrough of Pokémon Black since Gen 5 changed up the predictable storytelling formula and actually questioned the concept of capturing Pokémon just for the sake of battling. I’m aware Gen 5 received a lot of hate from fans who thought the Pokémon designs were ugly, but I think Pokémon should be judged by its gameplay instead.
Continue reading Why I haven’t Updated as Often
A guest post by Paul Gestl
(Warning: this article contains spoilers for the following games used for sake of example which is Super Mario Bros and Dragon Age Origins) Read at your own risk!
“Bowser really wasn’t all that tough, huh?” Says John. John’s friend Gina says, “I guess that’s why you fight him a bunch more.”
Continue reading Spoiler Etiquette in Gaming
Video Game Controls – Keyboard or Controller?
Since we’ve already suggested what constitutes gameplay, it’s time to tackle the next tough subject of “Do gamers prefer to play on their keyboards as opposed to controllers?” I recently found a report on PC Overwatch players winning against players who use a controller.
It’s making me wonder about the debate because apparently at higher levels, shooting enemy teams in Overwatch is more precise on a keyboard which is why console users are buying a Xim4 adaptor to even the battlefield.
Continue reading Understanding Video Game Controls